Observation
Everything that succeeded by being one thing is now forced to become many.
Microsoft stops calling Project Helix a console and calls it a family. CD Projekt Red doesn't make The Witcher 4 yet—it makes a remaster of The Witcher 3, hedging against whether the next thing will land. The pattern isn't new; it's accelerating. When a single product's success becomes fragile, the response is always to splinter it into variants, audiences, price points, and reentry points.